@startuml
sprite $building_lock [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000015666666666666666666666630000000000000000000
0006FFFFFFFFFFFFFFFFFFFFFFFFFC100000000000000000
003FFFFFFFFFFFFFFFFFFFFFFFFFFFB00000000000000000
008FFFFFFFFFFFFFFFFFFFFFFFFFFFF10000000000000000
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFF30000000000000000
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFF30000000000000000
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFF30000000000000000
00AFFFFFDCCFFFFDCCEFFFECCEFFFFF30000000000000000
00AFFFF40003FF80001FFB0000CFFFF30000000000000000
00AFFFF20000FF50000DF900009FFFF30000000000000000
00AFFFF20000FF50000DF900009FFFF30000000000000000
00AFFFF20001FF60000DF90000AFFFF30000000000000000
00AFFFFB666BFFD6669FFF7667FFFFF30000000000000000
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFF30000000000000000
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFF30000000000000000
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFD0004BEEC710000000
00AFFFFFFFFFFFFFFFFFFFFFFFFFFF200AFFFFFFE3000000
00AFFFFC777CFFE777AFFF8778FFF9009FFFFFFFFE100000
00AFFFF20001FF60000EF90000AFF303FFFFCBFFFFA00000
00AFFFF20000FF50000DF900009FF009FFF7001EFFF00000
00AFFFF20000FF50000DF900009FD00CFFE00007FFF20000
00AFFFF40003FF80000EFB0000CFC00CFFC00006FFF30000
00AFFFFFBBBFFFFCBBEFFFDBBDFFC00CFFC00006FFF30000
00AFFFFFFFFFFFFFFFFFFFFFFFFD200CFFC00006FFF30000
00AFFFFFFFFFFFFFFFFFFFFFFFF2003DFFD55559FFF60000
00AFFFFFFFFFFFFFFFFFFFFFFFA008FFFFFFFFFFFFFFD100
00AFFFFFFFFFFFFFFFFFFFFFFF701FFFFFFFFFFFFFFFF800
00AFFFFFFFFFFFFFFFFFFFFFFF603FFFFFFFFFFFFFFFFA00
00AFFFFFFFFFFFFFFFFFFFFFFF603FFFFFFFFFFFFFFFFA00
00AFFFFFFFFFFFFB89EFFFFFFF603FFFFFFFFFFFFFFFFA00
00AFFFFFFFFFFF50001BFFFFFF603FFFFFFFFFFFFFFFFA00
00AFFFFFFFFFF9000001FFFFFF603FFFFFFFFFFFFFFFFA00
00AFFFFFFFFFF4000000BFFFFF603FFFFFFFFFFFFFFFFA00
00AFFFFFFFFFF2000000AFFFFF603FFFFFFFFFFFFFFFFA00
00AFFFFFFFFFF2000000AFFFFF603FFFFFFFFFFFFFFFFA00
00AFFFFFFFFFF2000000AFFFFF603FFFFFFFFFFFFFFFFA00
007FFFFFFFFFF2000000AFFFFF603FFFFFFFFFFFFFFFFA00
001EFFFFFFFFF2000000AFFFFF700FFFFFFFFFFFFFFFF700
0002BFFFFFFFF2000000AFFFFFC005EFFFFFFFFFFFFFA000
000000111111100000000111111000011111111111100000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_BUILDING_LOCK(_alias) ENTITY(rectangle,black,building_lock,_alias,FA6 BUILDING_LOCK)
!define FA6_BUILDING_LOCK(_alias, _label) ENTITY(rectangle,black,building_lock,_label, _alias,FA6 BUILDING_LOCK)
!define FA6_BUILDING_LOCK(_alias, _label, _shape) ENTITY(_shape,black,building_lock,_label, _alias,FA6 BUILDING_LOCK)
!define FA6_BUILDING_LOCK(_alias, _label, _shape, _color) ENTITY(_shape,_color,building_lock,_label, _alias,FA6 BUILDING_LOCK)
skinparam folderBackgroundColor<<FA6 BUILDING_LOCK>> White
@enduml